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This is likely the same USB size as is used to plug in your PSP, so while the system is wireless, you'll probably have a wire dangling from the USB plug for most of the system's lifespan.
#Ps3 controller editor ps3
As to whether Nintendo has really been robbed from, that's a matter of debate - Sony had experimentations and partnerships with motion-sensitive controllers (the same as it had plans before Xbox Live to do what Xbox Live does before Microsoft brought its product out), but the question still remains as to whether SCE would have bothered had Nintendo not come up with its gaming "revolution." The PlayStation 3's controller still features its wireless compatibility promised at E3 2005, and connects up for charging to the PS3 via USB. The internet rabble is more heavily divisive, with some planning on storming the gates at SCE to raze it for ripping off Nintendo.
#Ps3 controller editor full
Our editorial team is divided on how impressive this addition is - most comment that the Game Boy had the same types of controls years ago (and WarioWare: Twisted! even had force-feedback), while others say that since they have no interest in a Wii, it's good to have such intuitive gameplay features built into a full HD console. (In the meantime, the EyeToy can take care of that, but you will have to buy the accessory, and it might still not be as accurate as the Wii for most uses.)Īs you can see, the new Sony made no comment on how its competition had staked all of its console's potential on its unique controller input, other than saying that its own technology was a breakthrough for gaming. The Wii, for example, lets you swing the controller as if it's a tennis racket - perhaps the PS3 controller will also work that way if the game is programmed correctly, but judging from previous controllers with similar tilt technology, we wouldn't bet on it. Of course, the PS3 controller also won't be capable of as much versatility of motion of Nintendo's new console controller - it has a wide range of movement, but not as open a sense of movement. All of this is accomplished without additional motion sensing, unlike the Wii.

You can move it around like a steering wheel, or like a Sit & Spin, or like you're shaking an Etch-A-Sketch, and you can even pull it up and down like you're ringing a bell. It understands roll, pitch and yaw, and "3-dimension acceleration information". There are six axis of movement (described as "six degrees of movement" at the Sony pre-E3 conference). The EyeToy is still going to be a giant accessory for PlayStation 3, but the main form for the "casuals" to get an easier hand on PS3 is the new "six axis of movement" control technology put into PS3. The good news first: SCE is "jumping on the bandwagon" with motion control technology.
